Originally featured in the Sega Consumer History book, this interview with Noriyoshi Ohba and Rieko Kodama is a nostalgic look back at their careers.
Tag: Overworks
Contra x Shinobi – 2003 Developer Interview
Contra x Shinobi – Cross-Talk Interview Originally published in a January issue of Famitsu, this discussion between Contra: Shattered Soldier director/producer Nobuya Nakazato and Shinobi (PS2) director Toru Shimizu saw them discussing their reactions to their respective games’ reveals, the essence of “cool” in action games, presenting traditionally difficult games to modern audiences and more.… Continue reading Contra x Shinobi – 2003 Developer Interview
Shinobi (PlayStation 2) – 2003 Developer Interview
This interview with producer Masahiro Kumono and director Toru Shimizu of former Sega satellite studio Overworks covers the making of Shinobi for PlayStation 2
Skies of Arcadia – Developer Interview Collection
Skies of Arcadia – Developer Interview Collection This massive selection of Skies of Arcadia interviews chronicles the development of the game from 1999 through 2000. After the two Famitsu Dreamcast interviews with Producer Rieko Kodama and Director/Planner Shuntaro Tanaka, I’ve arranged the remaining Dreamcast Magazine interviews in chronological order. Gameplay, characters, inspiration, worldbuilding, and more… Continue reading Skies of Arcadia – Developer Interview Collection
Skies of Arcadia – 2019 Developer Interview
Skies of Arcadia – 2019 Developer Interview This massive, comprehensive Skies of Arcadia developer interview from 2019 was originally featured as a part of IGN Japan’s “Motto Kikasete!” series, hosted by MC Aoi Tatsuse. Featuring producer Rieko Kodama and director / writer Shuntaro Tanaka, it covers numerous aspects of the legendary Dreamcast RPG, including the… Continue reading Skies of Arcadia – 2019 Developer Interview