This lengthy Star Fox Assault interview from 2004 with producers Takaya Imamura and Tsuyoshi Kobayashi and directors Toshiyuki Nakanishi and Yutaka Yoshida was originally featured in Nintendo Dream magazine.
This humorous Akira Sakuma interview from 2000 covers his unlikely entry into game development, his philosophy of RPG design, and his background as an editor at Shonen Jump.
This article, penned by Ikegami Tsuushinki programmer Hirohisa Komanome, is an in-depth examination of the making of the original Donkey Kong arcade game.
This lengthy Castlevania: Curse of Darkness interview with producer Koji Igarashi and director Takashi Takeda originally appeared in the official Konami strategy guide.
This Metal Max interview with creators Hiroshi Miyaoka and Tomoki Tauchi originally appeared in Roleplaying Gameside #1, a short-lived offshot of Shooting Gameside.
This lengthy RE4 interview with producer Hiroyuki Kobayashi (who also worked as a programmer on the earlier games) was originally featured in Nintendo Dream.
This Shadow of the Colossus interview originally appeared in the 10/05 edition of the Playstation 2 magazine.
These two vintage Klonoa 2 interviews were originally featured in The Playstation and Namco Games magazines, shortly after the game’s Japanese release in March 2001.
This interview with famed Konami illustrator and designer Yoji Shinkawa first appeared in volume 4 of the Game Maestro book series.
This short interview with the three Jumping Flash! 2 teams of MuuMuu, Exact, and Sony was originally featured in The Playstation magazine and covers the games conception and design.