This Shadow of the Colossus interview originally appeared in the 10/05 edition of the Playstation 2 magazine.
These two vintage Klonoa 2 interviews were originally featured in The Playstation and Namco Games magazines, shortly after the game’s Japanese release in March 2001.
This Metal Max interview with creators Hiroshi Miyaoka and Tomoki Tauchi originally appeared in Roleplaying Gameside #1, a short-lived offshot of Shooting Gameside.
This interview with famed Konami illustrator and designer Yoji Shinkawa first appeared in volume 4 of the Game Maestro book series.
This short interview with the three Jumping Flash! 2 teams of MuuMuu, Exact, and Sony was originally featured in The Playstation magazine and covers the games conception and design.
This rollicking Donkey Kong Jungle Beat interview originally appeared in Nintendo Dream magazine, shortly after the 2004 E3 exhibition.
This Burning Ranger interview originally appeared in Saturn Fan magazine about six months prior to the game’s release the following year.
Legendary developers Shigeru Miyamoto and Toshihiro Nagoshi discuss controller design, arcade games, and management styles in this 1999 interview.
In the late 90s, the Japanese gaming magazine “The Playstation” ran a monthly feature on the workspaces of famous gaming developers…
Bahamut Lagoon – 1996 Developer Interview The first of these Bahamut Lagoon interviews appeared in Dengeki SFC magazine. Produced during Square’s golden age, the dragon-centric SRPG remains largely unknown in the west (though a new fan translation was released in 2021). As far as interviews go it’s a nuts-and-bolts affair covering design, favorite characters, and… Continue reading Bahamut Lagoon – 1996 Developer Interview