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Aconcagua – 2000 Developer Interview

In this Aconcagua interview, director Hiromichi Takahashi is joined by two other staff to discuss the making of their late PS1 adventure game.

Published November 29, 2022
Categorized as Uncategorized Tagged Sony, Hiromichi Takahashi, Taku Nishijima, Yasutaka Masuda, Aconcagua

Thexder – 1985 Developer Interview

This historical Thexder interview from 1985 was originally featured in BEEP magazine and explores the making of Game Arts’ classic mecha sidescroller.

Published November 29, 2022
Categorized as Uncategorized Tagged Game Arts, Satoshi Uesaka, Thexder, Hibiki Godai, 1985

Suikoden II – 1999 Developer Interviews

The first of these two Suikoden II interviews appeared in Dengeki Playstation; the second comes from the Japanese Gensou Suikoden II 108 Stars Character Guide.

Published October 29, 2022
Categorized as Uncategorized Tagged Konami, Miki Higashino, Akiyoshi Ohta, Fumi Ishikawa, Jun Saito, Suikoden II, Yoshitaka Muryama, Gensou Suikoden

Dragon Quest VI – 1995 Developer Interview

These two Dragon Quest VI interviews (one pre-release and one post-release) were originally featured in Famicom Tsuushin magazine.

Published October 26, 2022
Categorized as Uncategorized Tagged Enix, Yuji Horii, Koichi Sugiyama, Manabu Yamana, Dragon Quest VI

The Future of RPGs – 1993 Developer Interviews

These mini-interviews with four up-and-coming developers from Famicom Tsuushin present a neat snapshot of the thinking surrounding RPGs in 1993.

Published September 27, 2022
Categorized as Uncategorized Tagged Atlus, Shin Megami Tensei, Climax, Asmik, Kan Naitou, Landstalker, Hiroyuki Katou, Keisuke Gotou, Lennus, Group SNE, Laplace no Ma, Hitoshi Yasuda, Tsukasa Masuko, 1993

Super Mario Sunshine – 2002 Developer Interviews

These Super Mario Sunshine interviews feature a candid discussion between producers Shigeru Miyamoto and Takashi Tezuka and director Yoshiaki Koizumi.

Published September 18, 2022
Categorized as Uncategorized Tagged Nintendo, Shigeru Miyamoto, Takashi Tezuka, Yoshiaki Koizumi, Super Mario Sunshine, 2002

Minish Cap – 2004 Developer Interview

This lengthy Minish Cap interview with director Hidemaro Fujibayashi and producer Eiji Aonuma originally appeared in Nintendo Dream magazine.

Published September 13, 2022
Categorized as Uncategorized Tagged Nintendo, Capcom, Eiji Aonuma, Hidemaro Fujibayashi, Minish Cap

Metal Gear Solid – 1997 Developer Interview

This pre-release Metal Gear Solid interview with director Hideo Kojima originally appeared in Famitsu Weekly magazine in early 1997.

Published August 30, 2022
Categorized as Uncategorized Tagged Konami, Hideo Kojima, Metal Gear Solid, 1997

Sonic Heroes – 2004 Developer Interview

Originally published in Nintendo Dream #107, this interview with Sega director Takashi Iizuka discusses the making of Sonic Heroes.

Published August 25, 2022
Categorized as Uncategorized Tagged Sega, Takashi Iizuka, Sonic Team, Sonic Heroes, 2004

Yuzo Koshiro – 2001 Composer Interview

In this interview with composer Yuzo Koshiro he recounts his early days at Falcom, the Megadrive, and some of his recent work like Legend of Oasis and Shenmue.

Published August 10, 2022
Categorized as Uncategorized Tagged Yuzo Koshiro, Ancient, Ys, Revenge of Shinobi, Shenmue, Streets of Rage, Culdcept, 2001

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