Taken from a 2000 issue of Arcadia magazine, this short interview with producer Tatsuya Minami outlines the motivation behind the Capcom Partnership Project, an initiative that saw Capcom partnering with various STG developers.
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Contra x Shinobi – 2003 Developer Interview
Contra x Shinobi – Cross-Talk Interview Originally published in a January issue of Famitsu, this discussion between Contra: Shattered Soldier director/producer Nobuya Nakazato and Shinobi (PS2) director Toru Shimizu saw them discussing their reactions to their respective games’ reveals, the essence of “cool” in action games, presenting traditionally difficult games to modern audiences and more.… Continue reading Contra x Shinobi – 2003 Developer Interview
Tekken Arcade Memories – 2010 Roundtable Interview
Taken from Arcadia magazine, this 15th-anniversary roundtable discussion saw Tekken series steward Katsuhiro Harada and several prominent community members discussing their history with and memories of each title.
Star Fox Assault – 2005 Developer Interview
This lengthy Star Fox Assault interview from 2004 with producers Takaya Imamura and Tsuyoshi Kobayashi and directors Toshiyuki Nakanishi and Yutaka Yoshida was originally featured in Nintendo Dream magazine.
Akira Sakuma – 2000 Developer Interview
This humorous Akira Sakuma interview from 2000 covers his unlikely entry into game development, his philosophy of RPG design, and his background as an editor at Shonen Jump.
Donkey Kong: A Record of Struggle
This article, penned by Ikegami Tsuushinki programmer Hirohisa Komanome, is an in-depth examination of the making of the original Donkey Kong arcade game.
Castlevania: Curse of Darkness – 2005 Developer Interview
This lengthy Castlevania: Curse of Darkness interview with producer Koji Igarashi and director Takashi Takeda originally appeared in the official Konami strategy guide.
Metal Max – 2014 Developer Interview
This Metal Max interview with creators Hiroshi Miyaoka and Tomoki Tauchi originally appeared in Roleplaying Gameside #1, a short-lived offshot of Shooting Gameside.
Resident Evil 4 – 2005 Developer Interview
This lengthy RE4 interview with producer Hiroyuki Kobayashi (who also worked as a programmer on the earlier games) was originally featured in Nintendo Dream.
Shadow of the Colossus – 2004 Developer Interview
This Shadow of the Colossus interview originally appeared in the 10/05 edition of the Playstation 2 magazine.