This lengthy interview with Shigeru Miyamoto focuses on his early work at Nintendo, including Donkey Kong, Mario Bros., and Super Mario Bros.
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Girl’s Garden – 2002 Developer Interview
This light-hearted Girl’s Garden interview with Sega legend Yuji Naka originally appeared as a part of the meisaku interview series.
Power Instinct 1 & 2 – Developer Interviews
These revealing Power Instinct interviews were originally featured in Gamest magazine and cover the making of the first two games.
Astronoka – 1998 Developer Interviews
Released only in Japan, Astronoka was an early “AI game” created by Yukihito Morikawa of Jumping Flash fame.
Dragon Quest III – 1988 Roundtable Interview
This Dragon Quest III roundtable interview with Koichi Nakamura, Yuji Horii, and Koichi Sugiyama was originally featured in BEEP magazine.
Mecha Ritz: Steel Rondo – 2022 Interview
Originally published by IGN Japan, this interview sees developer HEY conversing with a STG veteran and a STG novice about the making of Mecha Ritz: Steel Rondo 2.0.
Manabu Namiki – 2009 Composer Interview
This long interview with veteran composer, audio engineer and game developer Manabu Namiki details his lifelong fascination with games and game music.
Tetsuya Nomura x Yoji Shinkawa 2003 Interview
This interview between lauded designers Tetsuya Nomura and Yoji Shinkawa originally was featured in 2003 in Hyper PlayStation 2 magazine.
Takashi Tokita – 2005 Developer Interview
This Takashi Tokita interview from 2005 was originally featured in Nintendo Dream magazine as part of their “Creator Hotline” series.
Devil Summoner – 2005 Developer Interview
Originally featured in The PlayStation 2 magazine, this SMT: Devil Summoner interview with creator Kazuma Kaneko was conducted in 2005 in celebration of the series’ 10th anniversary.