Skip to content

shmuplations.com

Category: Uncategorized

The Future of RPGs – 1993 Developer Interviews

These mini-interviews with four up-and-coming developers from Famicom Tsuushin present a neat snapshot of the thinking surrounding RPGs in 1993.

Published September 27, 2022
Categorized as Uncategorized Tagged Atlus, Group SNE, Climax, Asmik, Kan Naitou, Hiroyuki Katou, Keisuke Gotou, Hitoshi Yasuda, Tsukasa Masuko, Lennus, Shin Megami Tensei, Landstalker, Laplace no Ma, 1993

Super Mario Sunshine – 2002 Developer Interviews

These Super Mario Sunshine interviews feature a candid discussion between producers Shigeru Miyamoto and Takashi Tezuka and director Yoshiaki Koizumi.

Published September 18, 2022
Categorized as Uncategorized Tagged Nintendo, Shigeru Miyamoto, Takashi Tezuka, Yoshiaki Koizumi, Super Mario Sunshine, 2002

Minish Cap – 2004 Developer Interview

This lengthy Minish Cap interview with director Hidemaro Fujibayashi and producer Eiji Aonuma originally appeared in Nintendo Dream magazine.

Published September 13, 2022
Categorized as Uncategorized Tagged Nintendo, Capcom, Eiji Aonuma, Hidemaro Fujibayashi, Minish Cap, 2004

Metal Gear Solid – 1997 Developer Interview

This pre-release Metal Gear Solid interview with director Hideo Kojima originally appeared in Famitsu Weekly magazine in early 1997.

Published August 30, 2022
Categorized as Uncategorized Tagged Konami, Hideo Kojima, Metal Gear Solid, 1997

Sonic Heroes – 2004 Developer Interview

Originally published in Nintendo Dream #107, this interview with Sega director Takashi Iizuka discusses the making of Sonic Heroes.

Published August 25, 2022
Categorized as Uncategorized Tagged Sega, Sonic Team, Takashi Iizuka, Sonic Heroes, 2004

Yuzo Koshiro – 2001 Composer Interview

In this interview with composer Yuzo Koshiro he recounts his early days at Falcom, the Megadrive, and some of his recent work like Legend of Oasis and Shenmue.

Published August 10, 2022
Categorized as Uncategorized Tagged Ancient, Yuzo Koshiro, Ys, Revenge of Shinobi, Shenmue, Streets of Rage, Culdcept, 2001

Darkstalkers OVA – 1997 Director Interview

This short interview with Masashi Ikeda, director of the Night Warriors OVA, offers a few remarks about working with Capcom and how the project began.

Published July 30, 2022
Categorized as Uncategorized Tagged Capcom, Darkstalkers, Masashi Ikeda, 1997

SkyGunner – 2001 Developer Interview

In this SkyGunner roundtable interview from 2001, sourced from the GSLA archive, the PixelArts team discusses the making of their well-loved PS2 cult classic.

Published July 30, 2022
Categorized as Uncategorized Tagged PixelArts, Kei Watanabe, Daisuke Emura, Hiroyuki Kotani, Yoshikazu Hiraki, SkyGunner, 2001

Takatsuna Senba – 2001 Developer Interview

In this lengthy 1997 interview, designer Takatsuna Senba discusses his legendary arcade developments at Taito, including Gun Frontier, Metal Black, and Dino Rex.

Published July 20, 2022
Categorized as Uncategorized Tagged Taito, Darius, Takatsuna Senba, Gun Frontier, Metal Black, Dino Rex, 2001

Final Fantasy XI – 2009 Developer Interview

This Final Fantasy XI interview with director/writer Kenichi Iwao was originally featured in the FFXI Story Ultimania mook.

Published July 11, 2022
Categorized as Uncategorized Tagged Square, Final Fantasy XI, Kenichi Iwao, 2009

Posts pagination

Newer posts Page 1 … Page 12 … Page 52 Older posts

Recent Comments

  1. Doggy D on Chrono Trigger – 1995 Developer Interviews
  2. Hussam Jarah on Radiata Stories – 2005 Developer Interview
  3. Matteo on Fumito Ueda – 2005 Developer Interview
  4. hops on Shigeru Miyamoto x Kenji Eno (1996)
  5. PixelLight on Fukio “MTJ” Mitsuji – 1989 Developer Column
Proudly powered by WordPress.