This short-but-sweet L.A. Machineguns interview was originally featured in Dreamcast Magazine and includes a discussion of the game’s marketing and design.
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Street Fighter III – 2003 Video Interview
This Street Fighter III developer interview is part of a longer series contained on the 15th Anniversary Street Fighter limited edition DVD.
The Black Mages – Interview Collection
These three interviews with The Black Mages contain rare commentary from each member on their individual Final Fantasy arrangements.
Bushido Blade – 1997 Developer Interview
In these Bushido Blade interviews, the devs discuss their ideas about fighting games, the challenges of designing arena maps, and some surprising influences.
Popolocrois Monogatari – Developer Interviews
These two PoPoLoCrois interviews cover the making of Sugar & Rockets’ heartwarming (but often overlooked) RPGs for the Playstation.
Aconcagua – 2000 Developer Interview
In this Aconcagua interview, director Hiromichi Takahashi is joined by two other staff to discuss the making of their late PS1 adventure game.
Thexder – 1985 Developer Interview
This historical Thexder interview from 1985 was originally featured in BEEP magazine and explores the making of Game Arts’ classic mecha sidescroller.
Suikoden II – 1999 Developer Interviews
The first of these two Suikoden II interviews appeared in Dengeki Playstation; the second comes from the Japanese Gensou Suikoden II 108 Stars Character Guide.
Dragon Quest VI – 1995 Developer Interview
These two Dragon Quest VI interviews (one pre-release and one post-release) were originally featured in Famicom Tsuushin magazine.
Super Puzzle Fighter II Turbo – 1996 Interview
In this 1996 interview, Noritaka Funamizu, Hiroaki Kondo, and several key members of Capcom’s arcade team discuss the making of Super Puzzle Fighter II Turbo.