This vintage Silent Hill interview with director Keiichiro Toyama contains several intriguing musings on how realism and dreams informed the setting.
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Satoru Okada – 2022 Retrospective Interview
This lengthy Satoru Okada retrospective interview looks back at his long career, focusing mainly on the Game Boy, GBC, and GBA developments.
Bill Gates and the MSX – 1983 Developer Interview
This vintage interview with Bill Gates was originally featured in the 8/83 issue of LOGiN magazine and looks at the imminent release of the MSX.
Shinobi (PlayStation 2) – 2003 Developer Interview
This interview with producer Masahiro Kumono and director Toru Shimizu of former Sega satellite studio Overworks covers the making of Shinobi for PlayStation 2
Dynamite Cop – 1998 Developer Interview
Taken from the Dynamite Deka 2 Official Guide, this interview covers the making of Sega’s popular polygonal brawler Dynamite Deka and its sequel.
Masanobu Endo x Shigeru Miyamoto – 1986 Interview
This delightful interview with legends Shigeru Miyamoto and Masanobu Endo originally appeared in the 2/10/86 issue of Famimaga.
Yoshio Sakamoto – 2000 Developer Interview
This interview with veteran Nintendo designer/director/producer Yoshio Sakamoto offers a brief overview of several of his early works.
Armored Core – 1997 Developer Interview
This pre-release Armored Core interview from The PlayStation magazine centers on mecha designer Shoji Kawamori’s contributions.
Live a Live – 1994 Developer Interviews
These two lengthy Live a Live interviews discuss some of the big-picture themes and how the original omnibus concept was conceived.
The History of Jaleco – 2011 Developer Interview
These two Jaleco interviews cover the history of the company during the Famicom years, and includes commentary on several famous Jaleco series.