This short interview with the in-house SNK sound team known as Shinsekai Gakkyoku Zatsugidan originally appeared in Neo Geo Freak magazine.
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Ace Attorney 3 – 2004 Developer Interview
This lengthy Ace Attorney 3 interview from 2004 with director Shu Takumi covers the development of the characters and stories from the original trilogy.
Final Fantasy IV – 1991 Developer Interviews
These Final Fantasy IV interviews from 1990-1991 chronicle the game’s development and explain what happened to the planned Famicom version of FFIV.
Keiichi Suzuki – 1997 Composer Interview
This 1997 interview with composer Keiichi Suzuki focuses on his experience writing the music for Kenji Eno’s sound novel Kaze no Regret and the Mother games.
Moon – 1997 Developer Interview
This moon developer interview was originally featured in the “Moon: Official Book” printed in 1997, and focuses on the backstory of the characters and world,
Final Fantasy Legend II – 1990 Developer Interview
In these two Famitsu interviews, series creator Akitoshi Kawazu, planner Hiromichi Tanaka, and composer Kenji Ito discuss the making of Final Fantasy Legend II.
ChuChu Rocket! – 1999 Developer Interviews
These three interviews, starting with an interview from Dreamcast Magazine vol 35 (1999), cover the making of Sega’s 4-player party-puzzler Chu Chu Rocket.
Thinking Rabbit – 1983 Developer Interview
This early interview with Thinking Rabbit founder and amateur-turned-pro developer Hiroyuki Imabayashi first appeared in the 12/83 issue of LOGiN magazine.
Kirby: Nightmare in Dream Land – Developer Interview
This Kirby: Nightmare in Dream Land interview was originally featured in Nintendo Dream in 11/2002, and covers the development team’s creative design process.
Shinji Mikami – 2000 Developer Interview
Legendary Capcom creator Shinji Mikami discusses Resident Evil and his gaming philosophy in this lengthy interview from 2000.