Skip to content

shmuplations.com

Category: Uncategorized

Popolocrois Monogatari – Developer Interviews

These two PoPoLoCrois interviews cover the making of Sugar & Rockets’ heartwarming (but often overlooked) RPGs for the Playstation.

Published November 29, 2022
Categorized as Uncategorized Tagged Ritsuko Hisasue, Yukio Umematsu, Sugar & Rockets, Yousuke Tamori, Hiroyuki Saegusa, Popolocrois Monogatari

Aconcagua – 2000 Developer Interview

In this Aconcagua interview, director Hiromichi Takahashi is joined by two other staff to discuss the making of their late PS1 adventure game.

Published November 29, 2022
Categorized as Uncategorized Tagged Sony, Hiromichi Takahashi, Taku Nishijima, Yasutaka Masuda, Aconcagua

Thexder – 1985 Developer Interview

This historical Thexder interview from 1985 was originally featured in BEEP magazine and explores the making of Game Arts’ classic mecha sidescroller.

Published November 29, 2022
Categorized as Uncategorized Tagged Game Arts, Satoshi Uesaka, Thexder, Hibiki Godai, 1985

Suikoden II – 1999 Developer Interviews

The first of these two Suikoden II interviews appeared in Dengeki Playstation; the second comes from the Japanese Gensou Suikoden II 108 Stars Character Guide.

Published October 29, 2022
Categorized as Uncategorized Tagged Konami, Miki Higashino, Akiyoshi Ohta, Fumi Ishikawa, Jun Saito, Suikoden II, Yoshitaka Muryama, Gensou Suikoden

Dragon Quest VI – 1995 Developer Interview

These two Dragon Quest VI interviews (one pre-release and one post-release) were originally featured in Famicom Tsuushin magazine.

Published October 26, 2022
Categorized as Uncategorized Tagged Enix, Yuji Horii, Koichi Sugiyama, Manabu Yamana, Dragon Quest VI

Super Puzzle Fighter II Turbo – 1996 Interview

In this 1996 interview, Noritaka Funamizu, Hiroaki Kondo, and several key members of Capcom’s arcade team discuss the making of Super Puzzle Fighter II Turbo.

Published October 25, 2022
Categorized as Uncategorized Tagged Capcom, 1996, Noritaka Funamizu, Hiroaki Kondo, Katsuhiro Eguchi, Naoto Ohta, Super Puzzle Fighter II Turbo

The Future of RPGs – 1993 Developer Interviews

These mini-interviews with four up-and-coming developers from Famicom Tsuushin present a neat snapshot of the thinking surrounding RPGs in 1993.

Published September 27, 2022
Categorized as Uncategorized Tagged Atlus, Shin Megami Tensei, Climax, Asmik, Kan Naitou, Landstalker, Hiroyuki Katou, Keisuke Gotou, Lennus, Group SNE, Laplace no Ma, Hitoshi Yasuda, Tsukasa Masuko, 1993

Super Mario Sunshine – 2002 Developer Interviews

These Super Mario Sunshine interviews feature a candid discussion between producers Shigeru Miyamoto and Takashi Tezuka and director Yoshiaki Koizumi.

Published September 18, 2022
Categorized as Uncategorized Tagged Nintendo, Shigeru Miyamoto, Takashi Tezuka, Yoshiaki Koizumi, Super Mario Sunshine, 2002

Minish Cap – 2004 Developer Interview

This lengthy Minish Cap interview with director Hidemaro Fujibayashi and producer Eiji Aonuma originally appeared in Nintendo Dream magazine.

Published September 13, 2022
Categorized as Uncategorized Tagged Nintendo, Capcom, Eiji Aonuma, Hidemaro Fujibayashi, Minish Cap

Metal Gear Solid – 1997 Developer Interview

This pre-release Metal Gear Solid interview with director Hideo Kojima originally appeared in Famitsu Weekly magazine in early 1997.

Published August 30, 2022
Categorized as Uncategorized Tagged Konami, Hideo Kojima, Metal Gear Solid, 1997

Posts navigation

Newer posts Page 1 Page 2 … Page 43 Older posts

Recent Comments

  1. Yasutsuna on Masanobu Endo x Shigeru Miyamoto – 1986 Interview
  2. I Gotta Believe – Moonlight<Moonlight on PaRappa the Rapper – 1996 Developer Interviews
  3. thiago fernandes de oliveira on ADK Ninja Games – 1998 Developer Interview
  4. Jonathan on Super Smash Bros. – 1999 Developer Interview
  5. Brian Hopkins on The Making of Darius – 1987 Developer Interview
Proudly powered by WordPress.