January 2017 Voting

December Voting Results

Winners

Clockwork Knight – Developer Interview
Shigeru Miyamoto – 1989 Developer Interview
Star Ocean Blue Sphere – Developer Interview
Konami and the Gameboy – Developer Interviews
Grandia – Developer Interviews

Outstanding Votes (will be carried over)

14 – Takayan / Battle Mania – Developer Interviews
14 – Chunsoft – 30th Anniversary Interview
14 – SkyGunner – Developer Interview
14 – Shin Megami Tensei: Devil Summoner Soul Hackers
14 – Ogre Battle: The March of the Black Queen – Developer Interview
13 – Designing Game Characters – Developer Interview
13 – Sega Arcade History: Toshihiro Nagoshi – Developer Interview
13 – Guardian Heroes – Developer Interview
13 – Phantasy Star II Developer Interview
12 – Dark Wizard – Developer Interview
12 – Valkyrie Profile – Developer Interviews
10 – Masato Maegawa talks Programming
9 – MOTHER 3 (N64) – Developer Interview
9 – The 90s Game Music Band Boom
8 – Seeds Corp.
8 – Nobuo Uematsu – Composer Long Interview
8 – Shigeru Miyamoto x Yasumi Matsuno
7 – Daigo Umehara and Street Fighter
7 – Developers on the Cutting Edge
7 – Masanobu Endo x Shigeru Miyamoto
7 – Tactics Ogre – 1995 Developer Interview
7 – Acrobatic Dog-Fight – Developer Interview
6 – Dreamcast Interview Collection
6 – Manami Matsumae – Composer Interview
6 – Moon RPG – Developer Interview
5 – Legend of Zelda: Wind Waker – Developer Interview
5 – Masato Maegawa- Developer Long Interview
5 – How to Work at Sega – 1987 Developer Interview
4 – Nobuya Nakazato x Toru Shimizu (Contra: Shattered Soldier)
3 – The Developer as Artist? 4 Interviews
3 – Nintendo 64 Roundtable Interview
3 – Sega’s Home Console Retrospective
3 – Magic Knight Rayearth – Developer Interview
3 – Live a Live – Developer Interview
3 – Flicky – Developer Interview
3 – Masayuki Uemura: the Man Who Created the Famicom
3 – A Visit to Konami
3 – Strikers 1999 – Superplayer Interview
3 – Hiroshi Kawaguchi (game composer)
3 – Phantasy Star – Composer Retrospective
3 – The Next Era of RPGs – 1992 Developer Interviews
3 – Dynamite Heady – Developer Interview
2 – Final Fantasy XI – Developer Interview Collection
2 – Castlevania: Bloodlines – Developer Interview
2 – Gradius II (X68000) – Developer Interview
2 – Final Fantasy Adventure – Developer Interview
2 – Boktai – Developer Interview
2 – Shigeru Miyamoto – Developer Long Interview
2 – Xenosaga Episode II – Developer Interviews
2 – Sega Consumer History: The Third Parties – Developer Interviews
2 – The Making of Street Fighter II Champion Edition
2 – Pokemon – Developer Interview
2 – Gradius II and III – Composer Interviews
2 – Landstalker – Developer Interview
2 – Wild Arms – Developer Interview
2 – Resident Evil – Developer Interviews
1 – The Future of Console Hardware – Developer Interview
1 – How Square Began – Developer Interview
1 – Eiji Shiroi – Designer Interview
1 – Yuji Horii – 1983 Developer Interview
1 – Hokkaido Serial Murders: The Okhotsk Disappearance (FC) – Developer Interview
1 – Behind the Scenes at Namcot: The Developers Speak
1 – Hironobu Sakaguchi x Hiromichi Tanaka – Early Days and MMORPGs
1 – Fatal Fury 3 – Developer Interview
1 – Final Fantasy VII – Developer Interview Collection
1 – Resident Evil 2 – Developer Interviews
1 – Silpheed – Developer Interviews
1 – Robo Aleste – Developer Interview
1 – Looking back at Compile – Developer Interview
1 – A Visit to Sega
1 – Hiroyuki Kawano – Developer Interview